Playground Games are looking for a VFX Artist to join our Fable team on a contract basis. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As a VFX Artist, you will create high-quality VFX, elevate the visuals of Fable and deliver strong creative ideas, while communicating and collaborating with the wider team. You have an appreciation of a broad range of art styles and are able to apply your knowledge of animation, dynamics and rendering to real-time visuals and offline visual targets. This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. WHAT YOU'LL DO: Create and integrate high-quality VFX assets that complement gameplay mechanics, environment, and character design, while optimizing for performance and memory considerations. Collaborate with cross-disciplinary teams to ensure seamless VFX asset integration and address VFX-related issues. WHAT YOU'LL BRING: A portfolio demonstrating high-quality real time VFX work. Knowledge of a 3D software such as Houdini, 3DS Max and Maya. A self-motivated team player, with good communication skills and a desire to learn and improve. Passion for video games and the gaming industry. This is a fantastic opportunity to make world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on
Sep 05, 2025
Full time
Playground Games are looking for a VFX Artist to join our Fable team on a contract basis. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As a VFX Artist, you will create high-quality VFX, elevate the visuals of Fable and deliver strong creative ideas, while communicating and collaborating with the wider team. You have an appreciation of a broad range of art styles and are able to apply your knowledge of animation, dynamics and rendering to real-time visuals and offline visual targets. This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. WHAT YOU'LL DO: Create and integrate high-quality VFX assets that complement gameplay mechanics, environment, and character design, while optimizing for performance and memory considerations. Collaborate with cross-disciplinary teams to ensure seamless VFX asset integration and address VFX-related issues. WHAT YOU'LL BRING: A portfolio demonstrating high-quality real time VFX work. Knowledge of a 3D software such as Houdini, 3DS Max and Maya. A self-motivated team player, with good communication skills and a desire to learn and improve. Passion for video games and the gaming industry. This is a fantastic opportunity to make world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on
Playground Games are looking for a Senior VFX Artist to join our Fable team. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As a Senior VFX Artist, you will be an integral part of the Art Team, crafting breathtaking visual effects for our game. You'll work closely with designers, programmers, and other artists to create captivating and emotionally resonant visual effects that appeal to a diverse audience and elevate the visual storytelling of our game. Our ideal candidate has extensive experience in creating high-quality VFX and a passion for working with cutting-edge technology to deliver stunning visuals. This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. WHAT YOU'LL DO: Create and integrate high-quality VFX assets that complement gameplay mechanics, environment, and character design, while optimizing for performance and memory considerations. Collaborate with cross-disciplinary teams to ensure seamless VFX asset integration and address VFX-related issues. Estimate, scope, and deliver VFX tasks on time, meeting project quality standards, and identifying risks and issues. Mentor junior VFX artists and stay informed about new VFX tools, techniques, and trends. WHAT YOU'LL BRING: Impressive VFX portfolio showcasing high-quality work in various styles and genres. Expertise in VFX principles, particle systems, shaders, and technical constraints. Proficiency in industry-standard VFX tools, such as Houdini, Maya, and Photoshop. Strong visual design sense, including composition, color, and form. Excellent communication and teamwork skills. Passion for video games and the gaming industry. This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on .
Sep 05, 2025
Full time
Playground Games are looking for a Senior VFX Artist to join our Fable team. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As a Senior VFX Artist, you will be an integral part of the Art Team, crafting breathtaking visual effects for our game. You'll work closely with designers, programmers, and other artists to create captivating and emotionally resonant visual effects that appeal to a diverse audience and elevate the visual storytelling of our game. Our ideal candidate has extensive experience in creating high-quality VFX and a passion for working with cutting-edge technology to deliver stunning visuals. This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. WHAT YOU'LL DO: Create and integrate high-quality VFX assets that complement gameplay mechanics, environment, and character design, while optimizing for performance and memory considerations. Collaborate with cross-disciplinary teams to ensure seamless VFX asset integration and address VFX-related issues. Estimate, scope, and deliver VFX tasks on time, meeting project quality standards, and identifying risks and issues. Mentor junior VFX artists and stay informed about new VFX tools, techniques, and trends. WHAT YOU'LL BRING: Impressive VFX portfolio showcasing high-quality work in various styles and genres. Expertise in VFX principles, particle systems, shaders, and technical constraints. Proficiency in industry-standard VFX tools, such as Houdini, Maya, and Photoshop. Strong visual design sense, including composition, color, and form. Excellent communication and teamwork skills. Passion for video games and the gaming industry. This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on .
Playground Games is looking for a Senior Rendering Engineer to join our Fable team on a permanent basis. About us: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. About the role: As Senior Rendering Engineer, you will be working with the Content and Tech Art teams to deliver cutting edge visuals and great rendering performance. You will design and implement rendering systems according to requirements, improve existing systems and optimise them to ensure they are within budget. Our ideal candidate is an expert Rendering Engineer who is passionate about their craft, skilled in AAA rendering techniques and performance optimisation on console and PC and has the track record to prove it. This is a permanent role, based at our state-of-the-art facilities in Royal Leamington Spa. What you'll do: Design and implement state of the art rendering systems and techniques in our custom, proprietary engine. Maintain and extend existing rendering systems. Empower the Content teams to create high quality content. Ensure that rendering systems scale and perform well on all supported platforms. What you'll bring: At least 3 years of experience, with demonstrable work on at least 1 published title (ideally AAA on console). Strong C++ and software architecture skills Good knowledge of state-of-the-art rendering techniques and performance optimization on console Excellent communication skills and an eye for detail A genuine passion for video games. A portfolio demonstrating high-quality rendering work is a plus. This portfolio can be submitted as a link to a portfolio website or added as an attachment along with your CV This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on .
Sep 05, 2025
Full time
Playground Games is looking for a Senior Rendering Engineer to join our Fable team on a permanent basis. About us: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. About the role: As Senior Rendering Engineer, you will be working with the Content and Tech Art teams to deliver cutting edge visuals and great rendering performance. You will design and implement rendering systems according to requirements, improve existing systems and optimise them to ensure they are within budget. Our ideal candidate is an expert Rendering Engineer who is passionate about their craft, skilled in AAA rendering techniques and performance optimisation on console and PC and has the track record to prove it. This is a permanent role, based at our state-of-the-art facilities in Royal Leamington Spa. What you'll do: Design and implement state of the art rendering systems and techniques in our custom, proprietary engine. Maintain and extend existing rendering systems. Empower the Content teams to create high quality content. Ensure that rendering systems scale and perform well on all supported platforms. What you'll bring: At least 3 years of experience, with demonstrable work on at least 1 published title (ideally AAA on console). Strong C++ and software architecture skills Good knowledge of state-of-the-art rendering techniques and performance optimization on console Excellent communication skills and an eye for detail A genuine passion for video games. A portfolio demonstrating high-quality rendering work is a plus. This portfolio can be submitted as a link to a portfolio website or added as an attachment along with your CV This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on .
Playground Games is looking for a Lighting Artist to join our talented Fable team here in Leamington Spa on a contract basis. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As a lighting artist, you will collaboration with Leads, Directors, and multi-disciplinary teams to deliver outstanding lighting for the open world and cinematics to the next entry into the Fable franchise. You will set up time of day cycles, light environments, cinematics and control the atmosphere and mood for this expansive open world game. You will join a world class team of passionate developers and artists who aim to push real-time visuals to new heights. This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. WHAT YOU'LL DO: Design lighting arrangements for our wide-ranging open-world environments. Develop atmospheric conditions and time-of-day lighting. Regulate various weather types and occurrences. Collaborate with the Lighting Lead and Art Directors to align with visual goals. WHAT YOU'LL BRING: Experience with real-time lighting, PBR, and a solid understanding of lighting principles, showcased by an online portfolio. Knowledge of lighting pipelines and modern art techniques. An interest in offline 3D rendering is beneficial. Excellent teamwork and communication skills, ability to manage tasks, meet deadlines, address challenges proactively, and a drive for continuous learning and professional development. This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on
Sep 05, 2025
Full time
Playground Games is looking for a Lighting Artist to join our talented Fable team here in Leamington Spa on a contract basis. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As a lighting artist, you will collaboration with Leads, Directors, and multi-disciplinary teams to deliver outstanding lighting for the open world and cinematics to the next entry into the Fable franchise. You will set up time of day cycles, light environments, cinematics and control the atmosphere and mood for this expansive open world game. You will join a world class team of passionate developers and artists who aim to push real-time visuals to new heights. This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. WHAT YOU'LL DO: Design lighting arrangements for our wide-ranging open-world environments. Develop atmospheric conditions and time-of-day lighting. Regulate various weather types and occurrences. Collaborate with the Lighting Lead and Art Directors to align with visual goals. WHAT YOU'LL BRING: Experience with real-time lighting, PBR, and a solid understanding of lighting principles, showcased by an online portfolio. Knowledge of lighting pipelines and modern art techniques. An interest in offline 3D rendering is beneficial. Excellent teamwork and communication skills, ability to manage tasks, meet deadlines, address challenges proactively, and a drive for continuous learning and professional development. This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on
Playground Games is looking for a Lead Gameplay Designer to join our Fable team on a permanent basis. About us: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. About the role: As Lead Gameplay Designer you will develop and lead the gameplay design team, working on character driven gameplay systems. This is a permanent role based in our state-of-the-art studio in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in the studio. Relocation assistance is available if required. What you'll do: Establish, maintain, and evolve design processes while ensuring gameplay design work is completed on time and to a high-quality standard. Guide and evaluate your team's gameplay design work to ensure it's creatively and technically sound, and aligned with the game's overall vision. Ensure that the communication between the Gameplay Design team and other stakeholders is smooth and efficient. Develop the skills and talent of the Gameplay Design team, carrying performance reviews and owning line management duties. Be responsible for the tasks and bugs of the Gameplay Design team, and work with other stakeholders to help define and prioritize them. Deputize for the Design Director, when required. What you'll bring: Proven success working on a character-driven gameplay systems such as locomotion, combat, camera, and AI. A strong creative sensibility and the ability to elevate your team's work through constructive feedback. Excellent written and verbal communication skills. A flexible, highly-motivated, team-player attitude. A good understanding of technical considerations, with the ability to communicate with technical team members. A genuine passion for video games. This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable adjustments to apply for this position, please contact us on
Sep 05, 2025
Full time
Playground Games is looking for a Lead Gameplay Designer to join our Fable team on a permanent basis. About us: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. About the role: As Lead Gameplay Designer you will develop and lead the gameplay design team, working on character driven gameplay systems. This is a permanent role based in our state-of-the-art studio in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in the studio. Relocation assistance is available if required. What you'll do: Establish, maintain, and evolve design processes while ensuring gameplay design work is completed on time and to a high-quality standard. Guide and evaluate your team's gameplay design work to ensure it's creatively and technically sound, and aligned with the game's overall vision. Ensure that the communication between the Gameplay Design team and other stakeholders is smooth and efficient. Develop the skills and talent of the Gameplay Design team, carrying performance reviews and owning line management duties. Be responsible for the tasks and bugs of the Gameplay Design team, and work with other stakeholders to help define and prioritize them. Deputize for the Design Director, when required. What you'll bring: Proven success working on a character-driven gameplay systems such as locomotion, combat, camera, and AI. A strong creative sensibility and the ability to elevate your team's work through constructive feedback. Excellent written and verbal communication skills. A flexible, highly-motivated, team-player attitude. A good understanding of technical considerations, with the ability to communicate with technical team members. A genuine passion for video games. This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable adjustments to apply for this position, please contact us on
Playground Games is looking for a Senior Gameplay Animator to join our talented Fable team in Leamington Spa. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As a Senior Animator, you will be an integral part of the Art Team, crafting best-in-class animations for our game. You'll work closely with designers, programmers, and other artists to create captivating and emotionally resonant animations that appeal to a diverse audience and elevate the visual storytelling of our game. Our ideal candidate has extensive experience creating high-quality AAA animation and a passion for making fantastic player experiences. This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. WHAT YOU'LL DO: Create and integrate high-quality key-frame and mocap animation assets in-game. Plan and deliver on your tasks with little management overhead. Proactively mentor other staff and promote skills transfer throughout the team. Identify and raise risks and issues with work appropriately. Build a good working relationship with your discipline and the wider Art team. Identify improvements to working practices throughout the team. WHAT YOU'LL BRING: Impressive portfolio showcasing exceptional key-frame animation skills. Expertise in the principles of animation, like spacing, timing, and posing. Proficiency in industry-standard animation tools, such as Maya and Motion Builder. AAA Animation and Game Engine experience. Understanding of animation State Machines and Network Graphs. Excellent communication and teamwork skills. Passion for video games and the gaming industry. This is a fantastic opportunity to make world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on
Sep 05, 2025
Full time
Playground Games is looking for a Senior Gameplay Animator to join our talented Fable team in Leamington Spa. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As a Senior Animator, you will be an integral part of the Art Team, crafting best-in-class animations for our game. You'll work closely with designers, programmers, and other artists to create captivating and emotionally resonant animations that appeal to a diverse audience and elevate the visual storytelling of our game. Our ideal candidate has extensive experience creating high-quality AAA animation and a passion for making fantastic player experiences. This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required. WHAT YOU'LL DO: Create and integrate high-quality key-frame and mocap animation assets in-game. Plan and deliver on your tasks with little management overhead. Proactively mentor other staff and promote skills transfer throughout the team. Identify and raise risks and issues with work appropriately. Build a good working relationship with your discipline and the wider Art team. Identify improvements to working practices throughout the team. WHAT YOU'LL BRING: Impressive portfolio showcasing exceptional key-frame animation skills. Expertise in the principles of animation, like spacing, timing, and posing. Proficiency in industry-standard animation tools, such as Maya and Motion Builder. AAA Animation and Game Engine experience. Understanding of animation State Machines and Network Graphs. Excellent communication and teamwork skills. Passion for video games and the gaming industry. This is a fantastic opportunity to make world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on
Playground Games is looking for a Lead Gameplay Animator to join our talented Fable team in Leamington Spa. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As Lead Gameplay Animator, you will manage and inspire our animation team while working closely with the Art Director to establish and maintain the highest quality animation standards throughout production. You'll be responsible for delivering exceptional gameplay animations that enhance the player experience while ensuring technical requirements and project deadlines are met. WHAT YOU'LL DO: Establish and maintain animation benchmarks in collaboration with the Art Director to ensure consistent visual quality Lead and mentor the animation team, providing guidance, setting objectives, and conducting performance evaluations Plan and prioritize team-wide animation tasks, balancing quality with technical requirements and deadlines Support team growth through recruitment, skill development, and process improvement initiatives Foster strong relationships across departments and proactively resolve team-wide challenges Drive continuous improvement in animation tools and techniques Collaborate with outsource partners to create high quality animation assets WHAT YOU'LL BRING: Deep understanding of animation principles and expertise in industry-standard software (Maya, 3ds Max, Blender) Proven experience in gameplay animation, including character movement, combat, and environmental interactions Strong leadership skills with a track record of managing and mentoring animation teams Excellent communication abilities and experience presenting to stakeholders Solid technical understanding of game engines and animation constraints Experience with motion capture integration and implementation Background in AAA game development or similar large-scale projects Ability to adapt to changing project needs while maintaining high-quality standards This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on
Sep 05, 2025
Full time
Playground Games is looking for a Lead Gameplay Animator to join our talented Fable team in Leamington Spa. ABOUT US: As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre. ABOUT THE ROLE: As Lead Gameplay Animator, you will manage and inspire our animation team while working closely with the Art Director to establish and maintain the highest quality animation standards throughout production. You'll be responsible for delivering exceptional gameplay animations that enhance the player experience while ensuring technical requirements and project deadlines are met. WHAT YOU'LL DO: Establish and maintain animation benchmarks in collaboration with the Art Director to ensure consistent visual quality Lead and mentor the animation team, providing guidance, setting objectives, and conducting performance evaluations Plan and prioritize team-wide animation tasks, balancing quality with technical requirements and deadlines Support team growth through recruitment, skill development, and process improvement initiatives Foster strong relationships across departments and proactively resolve team-wide challenges Drive continuous improvement in animation tools and techniques Collaborate with outsource partners to create high quality animation assets WHAT YOU'LL BRING: Deep understanding of animation principles and expertise in industry-standard software (Maya, 3ds Max, Blender) Proven experience in gameplay animation, including character movement, combat, and environmental interactions Strong leadership skills with a track record of managing and mentoring animation teams Excellent communication abilities and experience presenting to stakeholders Solid technical understanding of game engines and animation constraints Experience with motion capture integration and implementation Background in AAA game development or similar large-scale projects Ability to adapt to changing project needs while maintaining high-quality standards This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment. We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation. At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. If you require any reasonable accommodation to apply for this position, please contact us on